JUMARLIS, MILA. IMPLEMENTASI ALGORITMA A* PADA GAME EDUKASI PUZZLE TENTANG JENIS PERAHU TRADISIONAL BERBASIS ANDROID. Jurnal INSTEK (Informatika Sains dan Teknologi), [S. l.], v. 5, n. 1, p. 83–92, 2020. DOI: 10.24252/instek.v5i1.13688. Disponível em: https://journal.uin-alauddin.ac.id/index.php/instek/article/view/13688. Acesso em: 18 sep. 2025.